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Old Jun 02, 2006, 06:33 AM // 06:33   #1
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Default character's size and bodyblocking capacity (not a noob question)

Hi,

Has character's size any effect on bodyblocking capacity. In other words : are Collision box smaller if a chararacter is tiny ?


I asked this question in game but the answers were very different
melanonyme is offline   Reply With Quote
Old Jun 02, 2006, 07:19 AM // 07:19   #2
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Guild: Summoners of Forgotten Gods
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Great question. Would love to read a reply to this.
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Old Jun 02, 2006, 07:22 AM // 07:22   #3
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No. The size does not matter.

The game engine does not use 3D geometry for detecting collisions -- which would be 1) an unnecessary performance hit and 2) an unbalancing factor for PvP.

Think about a fixed radius around the characters that cannot push through each other -- like an invisible cylindrical wall that is centered on the characters and follows them around. This radius is the same for every toon, regardless of their size.
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Old Jun 02, 2006, 04:56 PM // 16:56   #4
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Quote:
Originally Posted by Ishmaeel
No. The size does not matter.

The game engine does not use 3D geometry for detecting collisions -- which would be 1) an unnecessary performance hit and 2) an unbalancing factor for PvP.

Think about a fixed radius around the characters that cannot push through each other -- like an invisible cylindrical wall that is centered on the characters and follows them around. This radius is the same for every toon, regardless of their size.
Thank you Ishmaeel for your explanations. How do you know all that ? Did you experience or did somebody tell you all about it ?
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